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Nuke - Python Scripts / Gizmos

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script000

PlanarProjection_v2

I improved the PlanarProjection Gizmo (developed by Vit Sedlacek) by adding a function which allows you to set the 3D points in the viewer manually, based on the choosen PPos pass. Furthermore, I added some new options for calculation and export.
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script001

flu_prjCam

convert the selected camera as a copy into a still camera for the current frame. You can change the frame with a slider.
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script002

flu_LinkNodes

creates a Node which is linked (hides input by default) to the selected Node. Choose between NoOp, PostageStamp or Dot and different tile colors. I recommend to apply a shortcut in the meny.py for a quicker use.
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script003

flu_quickPatch

This Gizmo combines the usual Project3D / UVProject setup for quicker use.
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script004

flu_ChangeKnobValue_v01

With this little script you can quickly change any knob values for selected or all Nodes. Sorry for bugs! It is just a beta version at the moment!
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script005

flu_afterRender

adds additional shutdown options for after render process to the selected Write Node. Just select a Write Node and run the script. Works on Windows only at the moment!
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script006

flu_BackdropColors

Adds to the default Backdrop Node a new Tab for choosing different tile colors
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About Me

Start Falk Lude

I started my career by training as a media designer for digital- and print media at Macromedia in Stuttgart.
Subsequently I worked for two and a half years as a 3D generalist at Lightshape in Echterdingen.

From March 2013 on, I studied Audiovisual Media at the Stuttgart Media University and finished with my bachelor thesis about OpenColorIO and the ACES workflow, in 2016.
I worked as a vfx compositor for various companies such as Pixomondo, RiseFX and Digital Domain 3.0.

In the last couple of years, I worked on several feature films and tv series (e.g. Avengers - Infinity War, Game of Thrones, Captain America - Civil War, Live by Night, xXx: The Return of Xander Cage, Bridge of Spies, The Shannara Chronicles).

I am working in Vancouver since July 2017 and being eligable to work in Canada with an open work visa (International Experience Canada work permit) which is valid until January 2019.

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Vita

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Work Experiences

Software skills

  • NukeX
  • Mocha Pro
  • 3ds Max
  • Photoshop
  • VRay
  • Mac OS
  • After Effects
  • Fusion
  • Maya
  • Python
  • Windows
  • Linux